In our previous article we described the basic principles that can help you find out how honestly and meticulously the designer has treated your 3D Visualization Rendering. If you look once again at the designs shown there, you will see for yourself: they are indistinguishable from real photographs.
Creating such designs is a true challenge and requires a lot of time and money. This is why most 3D works represent the “golden mean” suitable for the client: best value for money and shorter time frames than would be needed for an absolutely flawless 3D visualization.
This does not mean that the work is of poor quality. It’s just that there are details that bespeak the use of a computer.
Devil in the details
As you may remember, little things have a strong impact on the overall perception of 3D rendering. There are some details that you won’t miss when you first look at a good—but not perfect – work:
- A flawlessly rendered building set in a rainy atmosphere might be clean whereas it should have traces of the rain;
- The grass surrounding a house is acidly green, although it does not keep the viewer from wanting to sit down on the lawn;
- Sometimes a nicely rendered house has windows involving patterns, e.g., the same curtains or interiors;
- Little things are missing, as when there are no drivers in cars, or when they all look alike;
- There are repetitive patterns in such objects like grass, window curtains, etc;
- Proportions are off;
- You can tell that materials or reflections need more detailing.
To justify our words, let’s have a look at five real 3D renderings and try to give them a fair rating: